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Nexus mod manager not ing 2019

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(I could be wrong so if you notice a mod packed this way, I'd recommend teleporting to the mod area and seeing if the custom stuff is displaying.)Īlso, you won't need to use OBMM for 99% of mods.

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You shouldn't need to re-install any of your mods unless they packed their meshes and textures folders wrong. If any of the mod is packed wrong, just move the stuff around yourself, then drop your edited mod folder into Wrye. If there isn't a Data folder and the mod files are just right inside the main folder, I think that will work too. The meshes and textures folders need to be directly inside the Data folder or they won't install correctly and you won't see them in-game. Some modders will also put their 'meshes' and 'textures' folder inside a 'Resources' folder or whatever. It needs to be DIRECTLY inside the 'Data' folder or Wrye won't see it. Wrye Bash will often get confused if the esp/esm is in another sub-folder. When you open it, there will be a 'meshes' and 'textures' folder, possibly some other folders, and an esp below it. When you open a mod (in my experience), you should see a folder called 'Data'. I've also had some trouble with it but once you know what to do it's not too bad. A few things to keep in mind when you use Wrye Bash, since you've had some trouble with file structure.